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Specifies one of the transfer modes that can be used with the ink property.

Examples

set the ink of last button to set

Use the set keyword to turn an object white.

The ink property determines how an object's colors combine with the colors of the pixels underneath the object to determine how the object's color is displayed.

When the set mode is used, each component of the color underneath the object (red, green, and blue) is raised to be equal to white.

The set mode can be used only on Unix and Windows systems. On Mac OS systems, objects whose ink property is set to this mode appear as though their ink were set to reverse.

A list of all transfer modes can be found in the transfer mode glossary page for easy reference. See also: reverse, notSrcCopy, ink

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